RESUME



Octavius Thornton                                    3D Artist                                                       octaviusthornton@yahoo.com
Cell: (404) 576 - 3385                                                                                                       

EDUCATION 
Portfolio: http://o3dartomen.blogspot.com/ 
Art Institute of Atlanta 
2006 - 2010 
Bachelor’s Degree in Game Art and Design 

SKILLS 

2D Traditional/Digital Drawing/Painting and 3D Modeling/Sculpting

PROGRAMS:
Autodesk Maya, Autodesk Softimage, Autodesk 3dsmax, UT3/UDK Unreal Editor , Adobe Photoshop, Pixologic Zbrush, Headus UV Layout, Unwrella, Roadkill, X Normal, CrazyBump, FaceRobot (XSI), Modo, HyperShot, Nex, LightWave, 3d Coat, Sculptris, Blender

Specialized Skills:
Low and High Poly modeling, Assets modeling, Texturing , UV mapping, UV editing, Level design and editing, Texture baking (normal, specular, ambient, height), 3d animation , Retypology , Rigging
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CURRENT WORK

Freelance                                            3D Artist
March 2011 - Present Responsibilities:   
Ø  Create concept art and 3D models/sculptures for various clients
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NCR Corporation                              Computer Repair Technician                                                                                                       Alpharetta, GA
May 2015 – 2017
Responsibilities:   
Ø  Worked on refurbish production repair for Point of Sale units
Ø  Triaged point of sales to find and record return reasons in order to help engineers improve quality
Ø  Assisted engineers with development of new standard triage process for point of sales
Ø  Mentored new technicians on the repair flow line for Point of Sale
RELEVANT PROFESSIONAL EXPERIENCE

Silly Monkey LLC.                             3D Artist                                                                                                                                               Atlanta, GA
July 2013 - January 2014
Responsibilities:   
Ø  Design and Create 3D characters and environment assets for games. 
Ø  High poly, low poly, texture, map making, rigging, and animation 
Ø  Assisted developer with designing concept to match client’s request
Ø  Setup levels in Unity 3D and setup assets with developer’s custom scripts and systems
Ø  Setup XMLs used for dynamic level generators to work with created assets and dialogue systems

Thrust Interactive                            3D Artist Intern                                                                                                                                 Atlanta, GA
November 2011 - November 2012 
Responsibilities:   
Ø  Design and Create 3D characters and environment assets for games. 
Ø  High poly, low poly, texture, map making, rigging, and animation 
World Touch Gaming                     Artist Intern                                                                                                                                        Cumming, GA
July 2010 - September 2010
Responsibilities:   
Ø  Create concept art and 3D Art for projects

Insomnia Games                              3D Artist Intern
December 2008 – June 2014
Responsibilities:   
Ø  Design and Create 3D characters and environment assets for games. 
Ø  High poly, low poly, texture, map making, rigging, and animation 
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RELEVANT VOLUNTEER EXPERIENCE

Georgia Game Developer Association   Staff Volunteer at SIEGECON 2011 and 2012