Octavius Thornton 3D Artist octaviusthornton@yahoo.com
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Cell: (404) 576 - 3385
EDUCATION
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Portfolio:
http://o3dartomen.blogspot.com/
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Art Institute of Atlanta
2006
- 2010
Bachelor’s
Degree in Game Art and Design
SKILLS
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2D Traditional/Digital Drawing/Painting and 3D
Modeling/Sculpting
PROGRAMS:
Autodesk Maya,
Autodesk Softimage, Autodesk 3dsmax, UT3/UDK Unreal Editor , Adobe Photoshop,
Pixologic Zbrush, Headus UV Layout, Unwrella, Roadkill, X Normal, CrazyBump,
FaceRobot (XSI), Modo, HyperShot, Nex, LightWave, 3d Coat, Sculptris, Blender
Specialized Skills:
Low and High Poly modeling, Assets modeling, Texturing , UV mapping, UV
editing, Level design and editing, Texture baking (normal, specular, ambient,
height), 3d animation , Retypology , Rigging
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CURRENT WORK
Freelance 3D Artist
March 2011 -
Present Responsibilities:
Ø Create
concept art and 3D models/sculptures for various clients
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NCR Corporation Computer
Repair Technician Alpharetta,
GA
May 2015 – 2017
Responsibilities:
Ø Worked
on refurbish production repair for Point of Sale units
Ø Triaged
point of sales to find and record return reasons in order to help engineers
improve quality
Ø Assisted
engineers with development of new standard triage process for point of sales
Ø Mentored
new technicians on the repair flow line for Point of Sale
RELEVANT PROFESSIONAL EXPERIENCE
Silly Monkey LLC. 3D Artist Atlanta,
GA
July 2013 -
January 2014
Responsibilities:
Ø Design
and Create 3D characters and environment assets for games.
Ø High
poly, low poly, texture, map making, rigging, and animation
Ø Assisted
developer with designing concept to match client’s request
Ø Setup
levels in Unity 3D and setup assets with developer’s custom scripts and systems
Ø Setup
XMLs used for dynamic level generators to work with created assets and dialogue
systems
Thrust Interactive 3D Artist Intern Atlanta,
GA
November 2011 - November 2012
Responsibilities:
Ø Design
and Create 3D characters and environment assets for games.
Ø High
poly, low poly, texture, map making, rigging, and animation
World Touch Gaming Artist Intern Cumming,
GA
July 2010 - September 2010
Responsibilities:
Ø Create
concept art and 3D Art for projects
Insomnia Games 3D Artist Intern
December 2008 – June 2014
Responsibilities:
Ø Design
and Create 3D characters and environment assets for games.
Ø High
poly, low poly, texture, map making, rigging, and animation
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RELEVANT VOLUNTEER EXPERIENCE
Georgia Game
Developer Association Staff Volunteer at SIEGECON 2011 and 2012